
How do you see an artist’s hand in a work made with software? Leyla Fakhr speaks with critic, editor and curator Brian Droitcour about The Secret Third Thing, a group exhibition on Verse that raises funds for Outland’s editorial programme.
Brian traces his path from artist-run spaces to digital art criticism and explains how the exhibition grew out of questions about gesture and automation. They discuss Andrew Benson’s custom painting software, Mitchell Chan’s game sketches, and the image-making practices of Evil Biscuit and Parker Ito. The conversation closes with the realities of funding independent art criticism and how museums and curators are approaching digital art.
Hosted by Leyla Fakhr.
Guest Brian Droitcour.
Outland — https://outlandart.substack.com/
Brian Droitcour on X — @briandroitcour — https://x.com/briandroitcour
Verse — https://verse.works/00:00:00 Introduction
00:01:01 Brian’s curatorial beginnings
00:06:45 Art writing and Outland
00:10:11 The Secret Third Thing
00:12:56 How digital art gets made
00:19:35 Gesture, software and the artist’s hand
00:24:54 Curating a fundraiser for Outland
00:35:32 Andrew Benson and painting software
00:38:59 Mitchell Chan’s game sketches
00:41:59 Evil Biscuit and Parker Ito
00:51:52 The market and funding independent criticism
00:54:33 Digital art and the wider art world
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