Plenty of miniature games for air combat exist--Check Your Six and Wings of Glory are played in our club--but they do have their limitations. Something both of those rule sets share in common (along with most others) is that they are dogfighting games. As a player, you control a plane. Maybe two or three at most. You're in the cockpit trying to out-turn, out-dive, and out-maneuver your opponents in the sky.
Today, we're joined by Mark and Carl of Mark's Game Room to talk about a new air combat miniature game with a very different spin. Their new game, Fire in the Sky, doesn't have a few planes zipping around--it features dozens of fighters flying as entire squadrons. This is a much higher level scope than your typical miniature game. Greg sits down with Mark and Carl to discuss air combat on the tabletop and some of the innate challenges of gaming dynamic dogfights in miniature. We hope you enjoy the discussion about all things air combat! There's even a bit of chatter about the new Masters of the Air series on Apple Plus. What do each of these guys think of the series? Stick around and find out.
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