
0:00
26:58
This week I share thoughts from my years in game development about why teams often struggle with addressing their most critical problems.
I discussed this with Ben Carcich in a pod I published a couple of weeks back: the "Building Better Games" episode.
Some questions came up and I wanted to try something new, a bit of a rant on this topic.
Is it lame? Is it useful? Let's try it and find out.
Flere episoder fra "GameMakers"
Gå ikke glip af nogen episoder af “GameMakers” - abonnér på podcasten med gratisapp GetPodcast.