Furidashi Game Design Academy podcast

130. Clair Obscur: Expedition 33 | S5E8

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In this episode, we think about games as a complete composition of many artforms and how Clair Obscur: Expedition 33 withholds the kinds of information that normally aid gameplay in order to get the player to treat the game as much as a work of art to be appreciated as be immersed in.

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