
Howdy folks, due to a scheduling snafu I'm rolling a cheeky revisit this week of an episode I loved. This was a great way to open Season 02 of Dev to Dev and my conversation with Randy is still one of the most unique on the show. Please enjoy and look out for an all new episode next week!
Randy and I had never met before this conversation, which made it a great way to open Season 2. He’s been making games since 1997, and I loved how openly he credits luck while describing a path he built very deliberately.
What stays with me is how much of his career runs on one idea: follow what genuinely pulls you, then hold your work to a standard you’d stand behind. He’s funny about his own mistakes, generous about the people who taught him, and he even turned a question back on me at the end.
Highlights
- Typing out BASIC programs at eight like spells from a spellbook
- Building a degree in computer science, psychology and media arts before game degrees existed
- Tracking down a project director’s desk phone to ask for a job at Looking Glass
- Becoming a project director at twenty-five, and what staying at arm’s length from the software cost him
- Why Tiger Style set out to make games where violence isn’t the main verb
- His advice for anyone starting out: do the work you most want to do
Come and listen to the full conversation with Randy. I think you’ll enjoy it as much as I did.
Find the Podcast at:
Find Randy At:
- https://www.linkedin.com/in/randy-smith-gemini/
- https://www.wavesallday.com/
- https://bsky.app/profile/randyevergreen.bsky.social
Find my episode of the Level Design Lobby here:
- https://youtu.be/lwTwv2aiLWQ?si=tSYtE8VhMWCcIu9M
- https://open.spotify.com/episode/2FLn7orfo4pSo8sijbLbCR
Find my episode of The Retro Hour here:
Flere episoder fra "Dev to Dev"



Gå ikke glip af nogen episoder af “Dev to Dev” - abonnér på podcasten med gratisapp GetPodcast.








