
Over the course of twelve episodes, we have enlisted the help of all our listeners to create the first-ever crowdsourced and collaborative campaign setting – what we call Boomtown!
In this episode, Tony, Chris, and Dave sit down to reveal the end of this very successful experiment… well, maybe not the end, but a very solid foundation from which to launch Boomtown.
For anyone who is new to the podcast, as well as for all the listeners that have helped us craft it, this episode puts it all into perspective and wraps it with a nice bow. Stay tuned for next steps!
1:50 Boomtown is here!
3:25 Boomtown is one of the few western settings available to set your 5e campaign in.
8:15 The Trivium, our Romanesque totalitarian Regime to the east of Boomtown.
14:00 Your starting Boomtown: Gallow Springs!
17:45 Our specific Economic Mechanics to make resource management matter in Boomtown.
25:45 Guns! How the idea of firearms really forced some mechanical and philosophical choices.
30:30 We nail down Unarmored Defense for all classes.
35:45 Making Critical Failures Matter – Misfires.
36:55 Our updated Skills for Boomtown.
39:15 Your starter adventuring party in Gallow Springs!
42:25 Our updates to magic that make it special and unique in Boomtown: Prophets and Technology.
46:15 Final Thoughts.
Flere episoder fra "3 Wise DMs"



Gå ikke glip af nogen episoder af “3 Wise DMs” - abonnér på podcasten med gratisapp GetPodcast.








