
Physical AI for Science: Why It’s Harder Than Coding | Rishabh Agarwal (Periodic Labs)
Rishabh Agarwal has worked on reinforcement learning for years, at Mila, Google DeepMind and Meta. He is now a founding member at Periodic Labs, a company building AI scientists together with the physical labs where they run experiments, and an adjunct professor at McGill. By his own count he understands about ten percent of the science they do there. In this episode he tells us why he made that move.
His argument is that science is a different problem from coding. A coding agent never has to leave the computer, so progress is mostly about compute and good environments. To make a new material, someone has to mix powders, heat them and measure what came out, and you can't simulate that well enough to skip it. Rishabh walks us through the loop his lab runs and shows where the machines are the limit and where intelligence is. He brings up Bernd Matthias, who found more than a hundred superconductors over a career of, by Rishabh's estimate, maybe 20,000 experiments. What would a scientist like that do with a million?
When he was deciding whether to join, people told him to wait: build superintelligence first and let it do the science. He didn't buy it. "Doing AI for science needs doing AI for science." With 1,300 older GPUs and data from their own lab, his team beat a frontier model on a task they care about.
We also talk about Anthropic's recent biology announcement and the role of PR in industry science, who oversees experiments when an AI proposes them, and whether skills learned on games like NetHack carry over to real science. Near the end Rishabh explains why, after all these years, he thinks RL is "super dumb as a paradigm", and why that inefficiency helps the big labs. His closing message is that more people in AI should work on harder problems.
Topics
* Physical AI vs coding agents
* Why you can't simulate your way to a new material
* "Geniuses in a data center" vs geniuses with a lab
* Anthropic's biology announcement and PR in industry science
* Oversight for AI-run experiments
* The materials science loop: hypothesis, synthesis, measurement, analysis
* Bernd Matthias and the case for a million experiments
* How a model learns from lab data
* NetHack, games and what generalizes
* Predicting experiment outcomes as an RL task
* Scientific taste and what humans still do better
* Why RL is inefficient, and why that helps the incumbents
* Science is falsifiable, not verifiable
Timeline
0:00 Intro
0:47 How physical AI differs from coding agents
6:27 Anthropic's biology announcement and PR in industry science
10:12 Why science starts in hard mode
13:22 Oversight when AI runs a lab
18:11 The experimental loop in a materials lab
25:23 What a scientist could do with a million experiments
27:47 Why scaling up experiments is not enough
31:29 How a model learns from lab data
34:45 NetHack and what transfers from games
42:04 Predicting an experiment before running it
44:00 Humans vs models and scientific taste
49:20 Why RL is a "dumb paradigm" that works anyway
55:20 What to do with 200k GPUs
57:36 Science is falsifiable, not verifiable
59:21 Closing: work on harder things
Music
* "Kid Kodi" - Blue Dot Sessions - via Free Music Archive - CC BY-NC 4.0
Weitere Episoden von „The Information Bottleneck“



Verpasse keine Episode von “The Information Bottleneck” und abonniere ihn in der kostenlosen GetPodcast App.








