The AIAS Game Maker's Notebook podcast

Remaking Dead Space with Roman Campos-Oriola, Eric Baptizat, & Philippe Ducharme

0:00
1:25:17
15 Sekunden vorwärts
15 Sekunden vorwärts

Adam Orth chats with Roman Campos-OriolaEric Baptizat, and Philippe Ducharme from Motive Studio. Together they discuss what led to the decision to remake a beloved classic in Dead Space; which elements from the original release they decided to keep and what they thought they could improve; and the intricate balance between the tools, enemies, and environments that create Dead Space's tension filled gameplay. 

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