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Jon Jordan talks to CCP Games’ CEO Hilmar Veigar Pétursson about why its forthcoming game EVE Frontier is being built open source and fully decentralized.
- [0:57] How and why Hilmar got interested in blockchain, starting with storing spaceships on Bitcoin.
- [6:04] Back in 2017, the crypto community was like the early MMOG communities.
- [7:00] I got more interested after the 2018 crash and I went to my first blockchain game conference.
- [9:07] Many MMOGs focus on a player's inventory being persistence, not world persistence.
- [10:12] For a persistent game, we should use technology known for being good at persistence.
- [14:30] A lot of software has been created to help players run companies in EVE Online.
- [16:16] Ethereum is a very adversial PVP environment, just like EVE Online.
- [17:15] EVE Frontier was designed so CCP Games and thirdparty devs have the same level of authority.
- [19:02] To make a proveable sound system, you end up with a lot of blockchain-like
- [21:30] "I think about EVE Online as being a city. If EVE is Rome, Frontier is a new city, say New York".[24:35] EVE Frontier is more of a survival experience, a multiplayer single sharded survival experience.
- [25:43] "What sort of Daniel Day-Lewis film is EVE Frontier?"
- [27:21] What do the current EVE Online players think about EVE Frontier?
- [32:20] "We are going to provide the city-building tools but we are not going to build the city."
- [36:32] Why is CCP Online also open-sourcing its own Carbon game development tools?
- [38:50] "In a decade's time, the city will be inherent better because everything is open-sourced."
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