Happily sharing our ever growing knowledge on all things virtual
Karen Palmer: "Breaking through the Fear Barrier"
41:16In this conversation with Karen Palmer, a multi-disciplinary immersive filmmaker who uses art, AI, gamification, neuroscience and behavioral psychology in her work, VRTL learns about her anti-empathy approach. Palmer's RIOT, an installation that required bespoke artificial intelligence, used storylines triggered by the viewer’s response to calm, anger and/or fear. Palmer tells how fear has significant relevance to her creativity, and she reveals her unique way of grappling with it.
Hasraf Dulull: "Straight Out of Unreal Engine"
17:38Recently I had the honor and pleasure of being able to speak to a wonderful and passionate person about the future of Virtual production and how the workflow of feature films as such has changed in recent years. His name is Hasraf Dulull, better known as HaZ. He’s a filmmaker who started as a visual effects supervisor on feature films on TV before making his directing and producing debut with the hit indie sci-fi feature film THE BEYOND which was a commercial success on all VOD platforms before being licensed by Netflix. This led to his 2nd feature film - 2036 ORIGIN UNKNOWN starring Katee Sackhoff which got a limited theatrical release in the US and is currently on Netflix. Enjoy this episode of our VR Days Europe - VRTL Podcast Series
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Alvin Graylin: "The Next Normal"
30:59Alvin Graylin is the President of HTC China. He is leading all aspects of the HTC business in the China Region and is responsible for Vive VR, phone, Viveport content platform and investments. And recently he has taken on the global responsibility for running the Software Business Unit for HTC as well. The company has launched the Vive XR Suite, a collection of software applications that enable users to work, learn, socialize and share live experiences in an immersive environment. I spoke to a very friendly and humble person who knows very well where he wants to go with HTC and the Vive ecosystem. Get yourself ready for another episode of our VR Days - VRTL Podcast series.
Carl Boel: "How To Build Powerful Stories for XR Training"
15:08Carl is an e-learning expert passionate about learning via virtual reality and MOOCs. He’s programmed as one of the speakers for the virtual event of the VR Days Europe. Carl and I talk about blended learning and XR, how to build a strong story for an XR training and how this pandemic is fueling the learning and development industry in general. Please enjoy another episode of the VR Days / VRTL podcast series. Listen to Carl Boel and learn how to build powerful stories for XR training.
VR Days Europe take a small step back in order to take three forward
26:38Last year in Amsterdam, VR Days Europe made its ambitions for growth clear and the Fifth Edition brought them one step closer to maturity. But when the pandemic arrived in the Netherlands and events started canceling, Co-Founder Benjamin De Wit and his team had to forge a new path.And they certainly did. Just like last year, they have developed an extensive program for a hybrid event. As in recent years, VR Days will take place in the Kromhouthal in Amsterdam, a portion which will be streamed with international satellite venues set up.Perhaps this year's edition will be a small step back in order to take three forward next year, putting VR Days permanently on the international map. In this chat with Benjamin about how they adapted from one year to the other, I hope you become equally excited about this year’s edition. Meet VR Days 2020 - New Horizons.
Inga Petryaevskaya: "Animate and Quickly Prototype without 3D Animation Experience"
21:20Inga Petryaevskaya is a CEO and Co-Founder of Tvori, VR animation and prototyping software. Tvori is an award-winning technology startup located in San Mateo, California and Saint Petersburg in Russia. VRTL was honored to welcome Inga as a guest on our podcast. We talked about the emergence of XR teams within large companies, the importance of spatial design as a future proof skill and how Tvori makes it possible to ideate, visualize and communicate your ideas, all within virtual reality. Enjoy!
Michel Reilhac: "Monetization of XR Content is Key for Mass Adoption"
20:57Michel Reilhac is a narrative architect and long-time transmedia and immersive media pioneer. He's is known as a leading international expert for innovation in hybrid storytelling across participatory, interactive and immersive experiences. As the Head of Studies at the Venice Biennale College and the VR competition curator for the Venice Biennale International Film Festival, Michel is regularly invited to speak and teach at major international events, including the Cannes International Film Festival, SXSW, Tribeca Film Festival, and many more. In our podcast Michel talks about the opportunity of hybrid film festivals and the need for distribution channels to monetize on XR content.
Jingshu Chen: "How the Chinese Market Responds to XR Content"
16:57Jingshu Chen, nominated in Forbes 30 under 30 Asia 2018, co-founded VeeR VR with Aiden in 2016, with a mission to bring the best immersive entertainment to the world. VeeR is a leading VR entertainment platform available worldwide, across all major VR headset, web, and mobile. VeeR acquires, produces, and distributes best-in-class immersive stories and light-weight interactive experiences.In this podcast Jingshu Chen talked about how the Chinese market responds to XR content and how artists can monetize on their projects using VeeR VR.
Jeffrey Travis: "Why 360 films can be as captivating as 6DOF experiences"
19:24Jeffrey is a filmmaker, engineer, and virtual reality pioneer. As the founder and CEO of Positron, he created Voyager®. Jeffrey and his team have worked with studios such as Universal, DreamWorks, Disney, Warner Bros, Adult Swim, Felix & Paul, and others to craft premium VR content for XR Cinemas using the Voyager platform. In this episode of the VRTL podcast, we talked about the impressive quality of the submissions, the go-to-market strategy of Positron and how the business model for LBE works precisely.
Robin Stethem: “Inspiring A New Generation of Artists”
13:30Featuring immersive work from VR artists around the world, the Museum of Other Realities is a virtual art gallery that provides a place to connect, share, and experience new media together with others. Founded by Colin Northway and Robin Stethem in 2017, the MOR encourages visitors to step into and interact with the multidimensional artwork, transcending the limits of more traditional gallery experiences. In this episode Robin Stethem uncovers how the Museums of Other Realities works with artists on a space that will allow a broader audience to experience an incredible realm of creative potential in its native medium and how to inspire the next-gen artists.