Bonus Episode: The N64 Decompilation Scene with Ethan Roseman and Mark Street
24.5.2024
0:00
55:46
Decompilation is the process of translating a compiled program’s bytecode back into a higher-level programming language, like C. There’s a vibrant and growing scene of engineers working to decompile classic video games, and some of the most prominent projects have focused on the Nintendo 64. Recent successes include Super Mario 64, The Legend of Zelda:
The post Bonus Episode: The N64 Decompilation Scene with Ethan Roseman and Mark Street appeared first on Software Engineering Daily.
Weitere Episoden von „Software Engineering Daily“
Verpasse keine Episode von “Software Engineering Daily” und abonniere ihn in der kostenlosen GetPodcast App.