In-depth conversations about Swift and software development in general, hosted by John Sundell.
112: “The 2021 Season Finale”
52:13To wrap up the 2021 season of the show, John revisits some of the key themes and topics that were discussed both on the show itself, and within the Swift community in general, throughout the year.
111: “Custom rendering”, with special guest James Thomson
54:56James Thomson returns to the show to discuss the various technologies that enable us to render custom UIs on Apple’s platforms. From rendering views using Core Graphics and Core Animation, to building completely custom 3D-based UIs using SceneKit and RealityKit.
110: “Concurrency beyond app development”, with special guest Tim Condon
1:01:19Tim Condon joins John to discuss how both client and server-side Swift developers could utilize the new built-in concurrency system, as well as how distributed actors and other upcoming language features might continue to make Swift even more capable on the server.
109: “Code maintenance”, with special guest Nick Lockwood
1:09:57Nick Lockwood joins John for a discussion about maintaining Swift code bases — from open source projects, to ones worked on by teams of various sizes. Also, the design of ShapeScript, using async/await within unit tests, and much more.
108: “Concurrency and Swift-DocC”, with special guest Marin Todorov
1:13:18Marin Todorov returns to the podcast to discuss Swift’s new concurrency system and its newly announced backward compatibility, his new book about that topic, and his work on Apple’s open source documentation tool, Swift-DocC.
107: “UIKit in 2021”, with special guest Ben Scheirman
1:09:24Ben Scheirman returns to the show to talk about modern UIKit-based app development, how UIKit has evolved over the past few years, and how its API design and usage has been influenced by the introduction of frameworks like SwiftUI and Combine.
106: “Opportunities for optimization”, with special guest Christian Selig
1:09:19Christian Selig returns to the show to talk about how he used the new Safari extension system on iOS to build Amplosion and Achoo, the pros and cons of open source, and how developers can utilize other iOS 15 and iPhone hardware features.
105: “Building various kinds of editors”, with special guest Marcin Krzyzanowski
54:09Marcin Krzyzanowski returns to the show to talk about building editors for Swift code, backend-driven user interfaces, and more. Also, the challenges of working with text-based data, the pros and cons of composition, and managing hobby projects.
104: “The magic of Augmented Reality”, with special guest Roxana Jula
1:04:10Roxana Jula joins John to discuss Apple’s various tools, frameworks, and APIs for building Augmented Reality experiences. How to get started building AR-based apps, what’s the current state of AR on Apple’s platforms, and how might that change if Apple were to introduce dedicated AR hardware in the future?
103: “What’s new in Swift 5.5”, with special guest Antoine van der Lee
1:11:48Antoine van der Lee, creator of SwiftLee, joins John to discuss the new language features that are being introduced as part of Swift 5.5 — from the brand new concurrency system, to convenience features and various improvements.