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In this episode, Surma shares what he learned while getting started with the Bevy Game engine, Entity Component Systems and why they might be useful for the Web. Jake rounds up the newest JavaScript language features that landed in TC39’s Stage 3.
Resources:
- Bevy Game Engine
- Bevy Rendering Pipeline
- Buffer-backed Objects, a library by Surma to store objects in ArrayBuffer
- Surma built Boids with Bevy: Tweet 1, Tweet 2
- When should your alarm go off when daylight savings time kicks in?
- TC39 Stage 3 Proposals
- ShadowRealm style API on workers
- Our previous episode which covers JSON imports.
- The JSON spec.
- Pushing up the daisies.
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