Jon Jordan talks to Lior.eth from Mutant Cartel and Alex Paley from Faraway Games on their collaboration Serum City, a forthcoming citybuilding game that uses both Bored and Mutant Apes and Mutant Cartel's own NFTs to create new narratives and experiences. We particularly discuss the concept and actualities of NFT interoperability.
More episodes from "Blockchain Gaming World"
The reignition of Star Atlas
40:58Check out Jon's daily Substack at https://gamestx.substack.com/ In episode #141, Jon Jordan talks to ATMATA CEO Michael Wagner about Star Atlas; how he's dealt with the past 12 months of difficulties while maintaining his grand vision for the space combat and trading MMO, which is currently releasing multiple different experiences.
BCGW #140 | Wreck League is building the perfect esport mechs
38:55Read Jon's daily email at https://gamestx.substack.com/ Jon Jordan talks to nWay CEO Taehoon Kim about the company's background in real-time multiplayer fighting games, its first web3 experiment, and how it hooked up with Yuga Labs to launch season one of its mobile mech NFT builder-and-battler Wreck League, which goes live on 14th September.
Don't miss an episode of “Blockchain Gaming World” and subscribe to it in the GetPodcast app.
BCGW #139 | Blockchain gaming offers huge upside despite slow adoption says Com2uS
40:33Check out Jon's daily Substack at https://gamestx.substack.com/ BCGW #139 | Jon Jordan talks to Com2uS' US president Kyu Lee about the South Korean game company's early experiments in blockchain games and why it's currently taking a very controlled approach to introducing these mechanics into games such as Summoners War: Chronicles.
BCGW #136 | Extending blockchain game economies with Moonstream
35:06Check out Jon's daily Substack at https://gamestx.substack.com/ In BCGW #136, Jon Jordan talks to Moonstream CEO Neeraj Kashyap about how the company helps blockchain game companies control and expand their economies, including reference to how Moonstream has worked with Crypto Unicorns.
BCGW #135 | Fableborne: the build-and raid mobile RPG
32:39Get Jon's daily blockchain gaming email at Substack In BCGW #135, Jon Jordan talks to Pixion Games' CEO Kam Punia about Fableborne, its forthcoming mobile RPG in which players build and raid each others' bases for rewards and leaderboard placement.
BCGW #134 | Building Infinigods' interoperable gaming ecosystem
39:02Check out Jon's daily Substack - GamesTX. In BCGW #134, Jon Jordan talk to Infinigods' co-founder Owen O'Donaghue about how it's building out its interoperable ecosystem of games, which offer different gaming experiences but share NFTs, while also allowing players to earn tradeable assets through gameplay in a sustainable manner. 1:33 Owen talks through his previous career at Microsoft and Facebook/Meta 6:47 Axie Infinity, NBA Top Shot and CryptoKitties and the rise of blockchain games 9:00 The value of open economies in F2P games 11:41 The setting of Infinigods' games with respect to mythology, IP and scaling the universe 15:50 "We think shared NFT assets [between games] is really cool" 17:34 "We though about doing a larger Clash of Clans-type game" 21:50 Explaining InfiniMerge's play-to-earn element, using NFTs not ERC20 tokens 25:20 "People can consistently mint an Ark for $10 and sell them for $22" 29:24 Game release schedule in the coming months and the scaling strategy 33:02 Positive around using app stores to distribute web3 games 35:45 The browser-based market is not big enough. You need to be on app stores.
BCGW #133 | Ultra - building Steam on steroids for blockchain gaming
42:17Read Jon's daily Gamestx Substack here and the full interview here. In BCGW #133, Jon Jordan talks to Ultra co-CEO Nicolas Gilot about the long gestation and potential synergetic potential of the blockchain-based PC game distribution ecosystem, which also includes a streaming channel, NFT marketplace and esports tournament platform.
BCGW #132 | Crypto Unicorns - building for core, expanding via casual
43:40Read Jon's daily Substack Gamestx here. In episode #132 Jon Jordan talks to Laguna Games' CEO Aron Beierschmitt about the first year of running its resource farming game Crypto Unicorns, including the launch of new more accessible mobile-first experiences such as Unicorn Party and the Fall Guys-esque Rainbow Rumble. Full article here 0:46 The first year of running Crypto Unicorns 2:00 Launching at the peak of the bull 4:00 We have runway until the end of 2024 6:21 The inspiration for those cute Crypto Unicorns 7:40 Why we pivoted from mobile F2P 10:40 We're seeing great success on Facebook marketing (c.5% CTR) 12:35 Average playtime is 1 hour a day across 5 sessions. DAU/MAU ratio is 67% 14:35 Success of the RBW marketplace for P2P trading: $10M in volume to-date from 2,300 MAUs 18:50 New game experiences in development 24:55 The transition to a non-profit org for the DAO, including the Crypto Unicorns' IP 27:08 New games in development -- Match-3 vs autobattler vote and Unicorn Party 30:12 Still uncertainty around app store distribution 31:24 Our focus has been to build extreme depth into our economy to monetize high LTV players 32:11 Our ARPU is +$400, our D7 retention is 75%, D180 is 38% 34:20 New game Rainbow Rumble -- Fall Guys with Unicorns 39:05 It's very hard to build a sustainable ecosystem in this space