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This week, we talk about happy news, early access, and collaboration. Tools make it possible to design and implement stuff directly without any other input. This might save you time, but you lose the chance to collaborate. As always, it’s about where to leverage the tools you have. Threading that needle requires communication.


00:22 Intro

01:31 Thanks to our supporters! (https://moneygrab.bscotch.net)

06:32 SOME NEWS


Questions answered (abbreviated):

  • 25:24 Fraser: After the success, you saw with Levelhead's early access, will you try it again for Crashlands 2? 
  • 42:26 challosis: Do you ever change the gameplay of an enemy or item after being inspired by Sam's final artwork?


To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

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Altri episodi di "Coffee with Butterscotch: A Game Dev Comedy Podcast"