S2 Episode 31: we all own The Wolf Among Us now (no we don't)
il y a un jour
1:03:02A lot of stuff happened over the past couple of weeks, so we briefly round up some of the Unity nonsense, and some of the more interesting and/or funny bits of the Microsoft leak that happened at the start of the week. But what we really want to talk about is intellectual property rights! Bill Willingham, the man who came up with Fables (the IP that brought you The Wolf Among Us) declared via. blog post that he's making Fables a public domain property. What does that mean? Can we all just make Fables video games now? And what can we do with Sherlock holmes? Plus: James broke the Lenovo Legion Go, I've been playing lots of games that aren't Starfield, and James recommends more music! Learn more about your ad choices. Visit megaphone.fm/adchoices
S2 Episode 30: post-launch Starfield nonsense
1:00:42I didn't sleep a lot at the weekend and nothing interesting happened during the week (please bear in mind that we recorded this episode of The Electronic Wireless Show podcast before Unity made any announcements) so we decided to look at how Starfield is doing post-launch. Plus, Nate has been playing Baldur's Gate 3 and has thoughts about it, so that's double SEO juice for this episode. There's double beans metaphors this week, and James talks about the latest Steam Decklike, the Lenovo Legion go, which is like if a portable PC made love to a Switch, kind of. Some fun recommendations this week, too, especially if you like cathedrals. Learn more about your ad choices. Visit megaphone.fm/adchoices
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S2 Episode 29: it's Starfield time!
1:12:41Greetings, starchildren. This week on the Electronic Wireless Show podcast we talk about Starfield, the game on everyone's lips! We got code late due to an unknown random happenstance, but we've now put a bunch of time into playing it so can have a blimmin' great chat about Bethesda's space RPG. I sound like I hate it, but don't. James actually likes it. Nate has not played it but he asks us about it. As you might imagine, the field of stars also makes up the bulk of our What We've Been Playing this week, although Nate is considering whether to start that or Baldur's Gate 3 - we give conflicting answers... Plus, some interesting recommendations, and Garfield! Learn more about your ad choices. Visit megaphone.fm/adchoices
The Electronic Wireless Show S2 Episode 28: Gamescom 2023 was thoroughly whelming
54:28Woah! Last week Gamescom 2023 happened, the biggest consumer event for video games in the woooooooorld! The Electronic Wireless Show podcast gives you our definitive take on what was hot and what was not from Geoffcom's Opening Night Live, and points you towards some of the previews and interviews our crack team has from the show floor. This week there's plenty to talk about re. What We've Been Playing as well, because James has been cramming in a bunch of small games. Fun! Learn more about your ad choices. Visit megaphone.fm/adchoices
S2 Episode 27: ill-advised Baldur's Gate 3 discourse chat
1:00:48In a move that I already know I'll live to regret making, this week the Electronic Wireless Show podcast takes a look at the discourse that flared up in and around the release of Baldur's Gate 3. Larian's epic RPG had people asking: why aren't all games like this? But in an angry tone of voice that we feel left some things out of the conversation. Also, Nate challenges a Times columnist to single MMA combat, and we talk about the games we've been playing this week (spoilers: none of them are Baldur's Gate 3!) Learn more about your ad choices. Visit megaphone.fm/adchoices
S2 Episode 26: is it okay to call games 'retro'?
53:12Welcome once again to The Electronic Wireless Show podcast. We're discussing current things about old things this week, as Bayonetta man Hideki Kamiya reveals he's not super fond of the term 'retro' when applied to games. We discuss his comments, and what retro even means anyway, as well as what kind of games count as retro. Who even knows? Definitions are a jail, man. James brings good tidings regarding the Steamdeck in two different ways, and has a grim beans metaphor to clarify it, while the what we're playing section allows for another opportunity to talk about Baldur's Gate 3, which is the thing everyone is talking about (it's so hot right now). Learn more about your ad choices. Visit megaphone.fm/adchoices
S2 Episode 25: Baldur's Gate 3 is a very good game
1:09:14Guess what? James and I, and a lot of other folk at RPS, are all learning the importance of rolling for initiative this week, because we're playing Baldur's Gate 3! Larian's take on what is essentially the official cRPG version of Dungeons & Dragons 5th Edition is out of early access today and boy, is it a doozy. So we answer your questions and Nates, and talk about animal forms and rolling for initiative and why the DM is a git. Plus, James has been struggling to get the game working on Steam Deck. Sometimes it does! Learn more about your ad choices. Visit megaphone.fm/adchoices
S2 Episode 24: Myst and Six Ages have us thinking spiritual successors
1:24:54Having been absent for the majority of the last few pods, I'm back! At least for a bit, and just in time for Six Ages: Ride Like The Wind (a spiritual successor to King Of Dragon Pass) to to get a depressing-sounding sequel and Myst to get a Humble Bundle featuring its sequels, both official and spiritual. So that got us to thinking: what in the darn heck is a spiritual successor anyway? Are there standard parameters? We have a definitional argument, as is our wont. Plus: we've been playing a clutch of games that are both fun to talk about and current, James instigates a discussion about whether SSDs should be considered the default over mechanical hard drives, and Nate does a mini-game contest that is literally just about fish and has no relation to games whatsoever. Learn more about your ad choices. Visit megaphone.fm/adchoices
S2 Episode 23: The one-and-done games we love
57:13With the news that Assassin’s Creed Mirage won’t get any post-launch DLC, we of the Electronic Wireless Show podcast are wondering: what are some good games that only need playing once? Not out of a lack of enjoyment or interest, but because they were so satisfying that they left nothing else to want. Or because it would be too hard to recapture the joy of a first playthrough. Or maybe because they just ended really damn well. Whatever the reasoning, join us as we ponder our favourite games that we’ve never returned to. Learn more about your ad choices. Visit megaphone.fm/adchoices
S2 Episode 22: the return of lost media
1:01:49I was gone but now am here again to join my co-hosts on this week's Electronic Wireless Show podcast, much like the hundreds and hundreds of of hours of interviews, press briefings and old presentations salvaged by Noclip and heaved onto YouTube. We were going to talk about children's games this week, but given the game for children I was going to talk about was once Stadia exclusive Gylt it seemed a time to talk about the precariousness of digital media a bit (and also make James explain Stadia). We've all been playing a few games here and there, and most of them are current, with Nate still very enthusiastic about being a dinosaur. James comes with more beans to the hardware altar, and we all have some slightly weird suggestions for your recommendations. Plus, because Liam is actually away this week, I made a special effort to pay attention to audio levels and reduce background noise because I've seen ye all complaining about when I have to edit the podcast and I'm sick of it. Learn more about your ad choices. Visit megaphone.fm/adchoices