Level Design Podcast podcast

LD039 - Taking the agony out of multiplayer games with Mark Mandel and Agones

0:00
58:56
15 Sekunden vorwärts
15 Sekunden vorwärts

In this episode we sit down with Dev advocate at Google Cloud Mark Mandel to talk multiplayer engines and more!


You can follow our antics over on Twitter. Check out @leveldesignfm!

Works and Topics we covered in this episode!:


  • GDC - Online Game Tech Summit


  • Agones

https://agones.dev/site/



Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)

This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).

Weitere Episoden von „Level Design Podcast“